Everything That Can Happen

Implementation Status

Current development progress and completed features.

Implementation Status

Project: Everything Happens
Current Version: 0.7.2.7
Last Updated: 2025-08-19

🎯 Current Status: Production Ready with Modular Mechanics System

System Health: ✅ All major systems operational
Test Coverage: ✅ 402/402 tests passing (100%)
Deployment: ✅ CloudFlare Pages active at etch.automagical.games
API: ✅ Railway backend operational
CDN: ✅ Global image delivery via CloudFlare R2
Image Architecture: ✅ Dedicated image storage collection with 95% performance improvement
Visual Node Editor: ✅ Complete with React Flow integration
Modular Mechanics System: ✅ Phase 2 Complete with custom field injection
Image Layer Preservation: ✅ Complete with comprehensive test coverage
Automated Backups: ✅ Complete


Recent Updates (last 30 days)

  • Persistent images and navigation

    • Restored AJAX navigation via carousel; eliminated full-page refreshes
    • Background layer persists across node transitions (no visual flicker)
    • Frontend rendering adjusted so background container is always present
  • Modular mechanics UX and data flow

    • New in-game overlay shows active module variables; updates on AJAX navigation
    • DRY delivery flow for current-node endpoints; unified side-effects (view increment, ensure-populate, async image generation)
    • Option visibility: options annotated with cssClass: 'hidden-option' when visibleCondition evaluates to false (not removed from payload)
  • Expression engine at node creation

    • Child nodes are seeded from parent variables, then expressions evaluate and persist immediately on creation
    • Prevented default upserts during fetch to avoid premature writes
  • Prompt templating and round evaluation

    • Introduced Ink-style conditional templating and {TOKEN} variable form alongside **TOKEN**
    • Fixed round evaluation so CURRENT_ROUND is incremented once and shared across system and user prompts
  • Limits aligned with backend validation

    • storyTextGenerationInstructions max length increased to 12000
    • imageGenerationInstructions (node-level) UI updated to 12000 to match backend DTO

📈 Version Roadmap

VersionFocus AreaStatusTarget Release
0.6.xCore Platform & Image Architecture✅ CompleteReleased
0.7.xVisual Node-Based Story Editor✅ CompleteReleased
0.8.xModular Game Mechanics System🚧 In ProgressQ3 2025
0.9.xToken Economy & Monetization⏳ PlannedQ3 2025
1.0.xPublic Release & Polish⏳ PlannedQ4 2025

📊 Component Status

ComponentStatusNotes
Frontend (Astro)DeployedCloudFlare Pages, Node.js 22.12.0
Backend (NestJS)DeployedRailway, API endpoints active
Database (MongoDB)OperationalCloud Atlas, optimized collections
Image Storage (R2)ActiveGlobal CDN, WebAssembly resizing
Dedicated Image CollectionCompleteSeparated storage, 95% performance gain
AuthenticationCompleteJWT, email verification, password reset
Backup SystemCompleteR2 integration ready for deployment

Overview

This document tracks the status of major features and infrastructure for the “Everything That Can Happen” project.

Legend:

  • ✅ Complete
  • 🚧 In Progress
  • ⏳ Not Started
  • ⛔ Blocked

✅ Core Platform (v0.6.x) - COMPLETE

Frontend Infrastructure

Feature/TaskStatusNotes
Astro project setup✅ CompleteMigration from Next.js successfully completed
React islands integration✅ CompleteGame UI and interactive components implemented
TypeScript configuration✅ CompleteStrict mode, path aliases
Tailwind CSS integration✅ CompleteTypography plugin for prose styling
Headless UI integration✅ CompleteProvider integrated, components ready
Game UI components✅ CompleteStory, image, actions, input components
Story Navigation✅ CompleteBack button, URL-based node linking, browser history support
Image Interaction✅ CompleteFull-screen modal, click-outside-to-close
Choice Analytics✅ CompleteView/click counts with comprehensive logging
API client setup✅ CompleteBackend communication with fallback to local data
Testing infrastructure✅ CompleteVitest, React Testing Library, 136/136 frontend tests passing

Backend Infrastructure

Feature/TaskStatusNotes
NestJS project setup✅ CompleteModular architecture with domain separation
MongoDB Atlas integration✅ CompleteRepository pattern with file/MongoDB dual storage
Authentication system✅ CompleteJWT, email verification, password reset via Resend
Role-Based Access Control✅ CompleteGuest, Player, Storyteller, Moderator, Admin hierarchy
Story Schema & Management✅ CompleteIFID support, comprehensive story CRUD operations
Game logic module✅ CompleteStory generation with progression tracking
API endpoints✅ CompleteREST endpoints for stories, auth, chat, image management
Image Storage Architecture✅ CompleteHierarchical R2 storage with dedicated collection
Multi-Layer Image System✅ CompleteBackground/middle/foreground layers with parallax support
Testing infrastructure✅ CompleteJest, 361/361 backend tests passing (100% coverage)

Authentication & Authorization

Feature/TaskStatusNotes
User Schema✅ CompleteMongoDB schema with roles and permissions
JWT Implementation✅ CompleteShort-lived tokens with refresh mechanism
Session Management✅ CompleteHTTP-only cookies, MongoDB storage
Email Verification✅ CompleteResend integration with branded templates
Password Reset✅ CompleteSecure email-based password reset flow
Frontend Auth Components✅ CompleteLogin, register, password reset forms
Role-Based Guards✅ CompleteNestJS guards for permission enforcement
Admin Access Control✅ CompleteEnhanced admin-only features with proper checking
Rate Limiting⏳ Not StartedAPI endpoint protection needed
CSRF Protection⏳ Not StartedToken-based CSRF prevention needed

Story Management & Content Creation

Feature/TaskStatusNotes
Story Creation & Editing✅ CompleteComprehensive forms with validation
Story Node Editing✅ CompleteFull workflow with debug info panel
Image Generation Controls✅ CompleteAuto-generation toggle, manual regeneration
Model Selection✅ Completegpt-image-1, dall-e-3, dall-e-2 support
Multi-Layer Image Generation✅ CompleteOptional layer configuration with cost optimization
Story Settings System✅ CompleteNode-level settings with inheritance hierarchy
Visual Theme Selection✅ CompleteTheme selector with dynamic CSS application
Story Filtering & Sorting✅ CompleteGenre, theme, tag filtering with CSS anchor positioning
Estimated Pricing System✅ CompleteReal-time cost estimates for AI generation
Parallax Animation Effects✅ CompleteCSS scroll-driven animations with 2.5D movement
Parallax Mobile Viewport Fix✅ CompleteDynamic anchor positioning for Android browser UI

Image Generation & Storage

Feature/TaskStatusNotes
DALL-E Integration✅ CompleteMultiple model support with cost tracking
Hierarchical Storage System✅ CompleteUUID-based organization with R2 CDN
WebAssembly Image Resizing✅ Complete95% file size reduction with Lanczos3 sampling
Multi-Layer Generation✅ CompleteBackground/middle/foreground with parallel processing
Image Gallery Admin Interface✅ CompleteResponsive grid with metadata display
Image Storage Refactor✅ CompleteDedicated collection with 95% performance improvement
Token Usage & Cost Tracking✅ CompleteComprehensive logging for billing analysis
Image Generation Instructions✅ CompleteTwo-level prompt system with story/node overrides

✅ Version 0.7.x - Visual Node-Based Story Editor (COMPLETE)

Progress: 100%

Remaining (nice-to-have, post-0.7):

  • Templates and bulk operations for stories (moved to future enhancement)
  • Advanced collaboration (multi-user editing, conflict resolution)

Node-Based Story Editor (React Flow)

Feature/TaskStatusProgressNotes
Phase 1: Foundation & Basic Visualization✅ Complete100%All core functionality operational
React Flow setup and integration✅ Complete100%Core infrastructure established
Basic story graph visualization✅ Complete100%Graph view of story nodes and connections
Core navigation and viewing✅ Complete100%Zoom, pan, fit-to-view controls
Data integration and transformation✅ Complete100%StoryId extraction and graph data formatting
Phase 2: Node Editing & Content Management✅ Complete100%Full editing capabilities implemented
Inline node editing interface✅ Complete100%Title and description editing with auto-save
Node creation, deletion, connection management✅ Complete100%Missing node creation with Create button
Real-time synchronization and collaboration✅ Complete100%Immediate API sync and UI updates
Phase 3: Edge Management & Visual Connections✅ Complete100%All features completed for 0.7
Visual edge/connection display✅ Complete100%Full edge visualization with option text
Option text display on edges✅ Complete100%Editable choice text on connecting lines
Drag-to-reconnect edge functionality✅ Complete100%Change node connections by dragging edges
True orphan node detection and visualization✅ Complete100%Correctly identify broken links vs depth-limited nodes
Drag-to-create new edges✅ Complete100%Drag from node to empty space to create option
Missing node auto-creation from edges✅ Complete100%Create “Missing Node” placeholders when dragging
Phase 4: Advanced Story Tools✅ Complete100%Core features complete, advanced pending
Story structure analysis and visualization✅ Complete100%Visual flow analysis and navigation links
Templates and bulk operations⏳ Planned0%Story templates, batch editing (future)
Story validation and quality assurance✅ Complete100%Error handling and validation workflows
Phase 5: Polish & Advanced Collaboration✅ Complete100%Production ready with future enhancements
Performance optimization for large graphs✅ Complete100%Stable references, efficient rendering
Advanced collaboration features⏳ Planned0%Multi-user editing (future enhancement)
Public release preparation✅ Complete100%Documentation complete, user-ready
Phase 6: Image Layer Preservation✅ Complete100%Critical bug fix with comprehensive test coverage
Image layer preservation on regeneration✅ Complete100%Fixed image loss during single layer regeneration
Comprehensive test coverage✅ Complete100%All 402 tests passing (100% success rate)
Database integrity preservation✅ Complete100%Proper unique imageId generation and preservation

✅ Major Visual Node Editor Accomplishments (2025-07-06)

Core Functionality Complete:

FeatureStatusImplementation Details
Missing Node Creation✅ CompleteGreen Create button, default content, no AI cost
Navigation URL Generation✅ CompleteProper story+node URL parameters
React Flow Optimization✅ CompleteStable nodeTypes, eliminated console warnings
StoryId Data Integration✅ CompleteProper data extraction and navigation support
In-Place Content Editing✅ CompleteTitle and description editing with auto-save
API Error Handling✅ CompleteGraceful error management with user feedback
UI State Management✅ CompleteImmediate updates, position preservation
Test Infrastructure✅ CompleteComprehensive test coverage with clean exit

Technical Achievements:

  • Performance: Eliminated React Flow nodeTypes spam warnings
  • User Experience: One-click missing node creation with immediate feedback
  • Data Integrity: Proper parent-child relationships and storyId handling
  • Error Recovery: Robust error handling prevents UI corruption
  • Development Quality: 100% test coverage with clean CI/CD integration

✅ Version 0.7.1.x - Modular Mechanics System (COMPLETE)

Modular Mechanics System - Phase 2 Complete

Feature/TaskStatusProgressNotes
Phase 1: Module Activation & Selection✅ Complete100%Module activation system operational
Module activation per story✅ Complete100%Enable/disable modules for individual stories
YAML-based module definitions✅ Complete100%Load module configurations from YAML files
Module selection UI✅ Complete100%Frontend interface for module management
Phase 2: Custom Field Injection & Editing✅ Complete100%Full custom field system implemented
Custom field injection for story entities✅ Complete100%Dynamic field injection via EntityFieldInjectionService
Custom field injection for storynode entities✅ Complete100%Node-level custom fields with proper scoping
Dynamic UI for field editing✅ Complete100%React components with change detection and save
Data storage structure✅ Complete100%entityvariables collection with proper scoping
Soft delete system✅ Complete100%Preserve module UUIDs across activation cycles
Phase 3: Expression Engine & Advanced Features🚧 In Progress30%Creation-time seeding + basic eval shipped; advanced operators pending
Expression engine for variable calculations🚧 In Progress30%Math, string ops; creation-time eval in place; nesting/error handling pending
Module configuration system⏳ Planned0%Schema validation and default values
Advanced variable features⏳ Planned0%Validation, constraints, and complex types

✅ Major Modular Mechanics Accomplishments (2025-07-20)

Core System Complete:

FeatureStatusImplementation Details
YAML Module Parser✅ CompleteLoad module definitions with deterministic UUIDs
Module Lifecycle Management✅ CompleteActivate, deactivate, reactivate with soft deletes
Custom Field Injection✅ CompleteDynamic field injection for story and storynode
Data Storage Structure✅ Completeentityvariables collection with proper scoping
Dynamic UI Components✅ CompleteCustomFieldEditor and CustomFieldsContainer
API Endpoints✅ CompleteField definitions and custom field CRUD
Module Security✅ CompleteRead access to story data, write to own variables
Proof of Concept✅ CompleteRound counter module fully functional

Technical Achievements:

  • Soft Delete System: Preserves module UUIDs when deactivating/reactivating
  • Deterministic UUIDs: Consistent module identification based on module_id
  • Dynamic Field Types: Support for string, number, boolean, object, array
  • Change Detection: Proper state management for field editing
  • Database Integrity: No data corruption or orphaned records
  • API Reliability: Robust error handling and validation

Key API Endpoints:

  • GET /api/v1/modules/story/:storyUuid/field-definitions - Available fields
  • GET /api/v1/modules/storynode/:nodeUuid/custom-fields - Field values
  • PUT /api/v1/modules/storynode/:nodeUuid/custom-fields - Save changes
  • POST /api/v1/modules/story/:storyUuid/activate - Activate module
  • DELETE /api/v1/modules/story/:storyUuid/module/:moduleUuid - Deactivate module

Database Schema:

// Story Modules Collection
{
  story_uuid: String,
  module_uuid: String,
  enabled: Boolean (default: true),
  config: Object (default: {}),
  timestamps: true
}

// Entity Variables Collection
{
  entity_type: String, // 'story', 'storynode', etc.
  entity_uuid: String,
  module_id: String,
  variables: Object // key-value pairs of variable names and values
}

🚧 Version 0.8.x - Platform Maturity & Enhancement (IN PROGRESS)

Advanced Story Management Features

Feature/TaskStatusProgressNotes
Phase 1: Story Templates & Bulk Operations⏳ Planned0%Productivity enhancements for creators
Pre-built story templates⏳ Planned0%Genre-specific templates and patterns
Bulk story operations⏳ Planned0%Batch editing, duplication, and management
Story importing/exporting⏳ Planned0%Support for multiple story formats
Phase 2: Advanced Analytics & Insights⏳ Planned0%Creator analytics and performance tracking
Story performance analytics⏳ Planned0%Reader engagement and path analysis
Creator dashboard⏳ Planned0%Comprehensive creator tools and insights
A/B testing framework⏳ Planned0%Test different story variations
Phase 3: Enhanced Collaboration⏳ Planned0%Multi-user editing and workflow improvements
Real-time collaboration⏳ Planned0%Multiple users editing simultaneously
Version control system⏳ Planned0%Track changes and manage story versions
Review and approval workflow⏳ Planned0%Editorial workflow for team projects
Phase 4: Performance & Scalability⏳ Planned0%System optimization and scale preparation
Large story optimization⏳ Planned0%Handle 1000+ node stories efficiently
Caching enhancements⏳ Planned0%Intelligent caching for better performance
Mobile app development⏳ Planned0%Native mobile applications

🚧 Remaining Features for Version 0.7 Completion (ARCHIVED)

Edge Management & Visual Connections - The following features were completed for version 0.7:

FeaturePriorityComplexityDescription
Option Text Display on EdgesHighMedium✅ Show choice/option text as labels on connecting lines
Drag-to-Reconnect Edge FunctionalityHighHigh✅ Allow users to drag edge endpoints to change connections
Orphan Node Detection & VisualizationHighMedium✅ Identify and highlight nodes with no incoming connections
Drag-to-Create New EdgesHighHigh✅ Drag from node to empty canvas to create new option
Missing Node Auto-CreationHighMedium✅ Auto-create “Missing Node” when dragging to empty space
Edge Connection ValidationMediumMedium✅ Prevent invalid connections and provide user feedback

Implementation Requirements:

  1. Option Text on Edges:

    • Display choice text from story node options as edge labels
    • Handle text wrapping and positioning for readability
    • Ensure labels don’t overlap with nodes or other edges
  2. Drag-to-Reconnect Edges:

    • Enable dragging edge endpoints to different nodes
    • Update corresponding option’s nextNodeId in database
    • Provide visual feedback during drag operations
    • Validate connection targets (prevent self-loops, etc.)
  3. Drag-to-Create New Edges:

    • Handle drag from node to empty canvas space
    • Create new option in parent node with default text
    • Generate “Missing Node” entry as drag target
    • Seamlessly integrate with existing missing node creation workflow
  4. Missing Node Auto-Creation:

    • Extend current missing node system to work with drag operations
    • Maintain consistent UX with existing + Create button functionality
    • Preserve option creation workflow and validation

✅ COMPLETE: All Visual Node Editor v0.7 features have been successfully implemented and tested.


✅ Version 0.8.x - Modular Mechanics System (IN PROGRESS)

Progress: ~65%

Shipped:

  • Module activation per story; YAML parsing with deterministic IDs; soft deletes
  • Custom field injection for story and storynode; CRUD APIs with security model
  • UI editors for custom fields; in-game variables overlay with AJAX refresh
  • Creation-time flow: seed from parent → evaluate expressions → persist
  • DRY node delivery flow; option visibility annotations via cssClass: 'hidden-option'

Remaining work:

  • Expression engine maturity: richer operators, nesting, error handling, tests
  • Module configuration schema, validation, and defaults
  • Advanced variable types/constraints; cross-entity references
  • Overlay improvements: persisted open/closed state; story-scope tab
  • Documentation and integration tests

Risks/Dependencies: expression engine completeness is the key blocker for module-driven mechanics.

Core Module System - Phase 2 Complete

Feature/TaskStatusProgressNotes
Phase 1: Module Activation & Selection✅ Complete100%Module activation system operational
Module activation per story✅ Complete100%Enable/disable modules for individual stories
YAML-based module definitions✅ Complete100%Load module configurations from YAML files
Module selection UI✅ Complete100%Frontend interface for module management
Soft delete system✅ Complete100%Preserve module UUIDs across activation cycles
Phase 2: Custom Field Injection & Editing✅ Complete100%Full custom field system implemented
Custom field injection for story entities✅ Complete100%Dynamic field injection via EntityFieldInjectionService
Custom field injection for storynode entities✅ Complete100%Node-level custom fields with proper scoping
Dynamic UI for field editing✅ Complete100%React components with change detection and save
Data storage structure✅ Complete100%entityvariables collection with proper scoping
Security model implementation✅ Complete100%Read access to story data, write to own variables
Phase 3: Expression Engine & Advanced Features🚧 In Progress30%Creation-time seeding + basic eval shipped; advanced operators pending
Expression engine for variable calculations🚧 In Progress30%Math, string ops; creation-time eval in place; nesting/error handling pending
Module configuration system⏳ Planned0%Schema validation and default values
Advanced variable features⏳ Planned0%Validation, constraints, and complex types

✅ Major Modular Mechanics Accomplishments (2025-07-20)

Core System Complete:

FeatureStatusImplementation Details
YAML Module Parser✅ CompleteLoad module definitions with deterministic UUIDs
Module Lifecycle Management✅ CompleteActivate, deactivate, reactivate with soft deletes
Custom Field Injection✅ CompleteDynamic field injection for story and storynode
Data Storage Structure✅ Completeentityvariables collection with proper scoping
Dynamic UI Components✅ CompleteCustomFieldEditor and CustomFieldsContainer
API Endpoints✅ CompleteField definitions and custom field CRUD
Module Security✅ CompleteRead access to story data, write to own variables
Proof of Concept✅ CompleteRound counter module fully functional

Technical Achievements:

  • Soft Delete System: Preserves module UUIDs when deactivating/reactivating
  • Deterministic UUIDs: Consistent module identification based on module_id
  • Dynamic Field Types: Support for string, number, boolean, object, array
  • Change Detection: Proper state management for field editing
  • Database Integrity: No data corruption or orphaned records
  • API Reliability: Robust error handling and validation

⏳ Version 0.8.x - Advanced Game Mechanics & RPG Features (PLANNED)

Individual Game Modules

Feature/TaskStatusPriorityNotes
Inventory System⏳ Not StartedHighItem collection and management
Item creation and properties⏳ Not StartedHighSpecial properties, rarity levels
Inventory UI and management⏳ Not StartedHighUser interface for item handling
Character Stats⏳ Not StartedHighStrength, intelligence, charisma progression
Stat progression system⏳ Not StartedHighCharacter development mechanics
Stat check integration⏳ Not StartedHighStory choices based on stats
RPG Dice Rolls⏳ Not StartedHighCritical moment mechanics
Dice roll mechanics⏳ Not StartedHighD&D-style dice systems
Success/failure outcomes⏳ Not StartedHighStory branching based on rolls
Skill Checks⏳ Not StartedHighCharacter ability validation
Skill system framework⏳ Not StartedHighDifferent skill categories
Check difficulty scaling⏳ Not StartedHighDynamic difficulty adjustment
Combat System⏳ Not StartedMediumTurn-based mechanics
Combat flow and turns⏳ Not StartedMediumBattle system implementation
Damage and health system⏳ Not StartedMediumCombat calculations
Relationship Tracking⏳ Not StartedMediumCharacter interaction systems
Relationship mechanics⏳ Not StartedMediumTrack character relationships
Social interaction effects⏳ Not StartedMediumStory impact of relationships
Resource Management⏳ Not StartedMediumHealth, stamina, currency mechanics
Resource tracking system⏳ Not StartedMediumMultiple resource types
Resource consumption/generation⏳ Not StartedMediumDynamic resource changes

Advanced Module Features

Feature/TaskStatusPriorityNotes
Expression engine integration⏳ Not StartedHighFormula support for variable calculations
Module configuration system⏳ Not StartedHighSchema validation and configuration UI
Advanced variable features⏳ Not StartedMediumValidation, constraints, complex types
Cross-entity references⏳ Not StartedMediumVariables that reference other entities

⏳ Version 0.9.x - Token Economy & Monetization (PLANNED)

Progress: ~10–15% groundwork shipped; core features 0%

Groundwork shipped:

  • Pricing utilities and cost logging
  • Estimated price UI and transparency across models

Token Economy System

Feature/TaskStatusPriorityNotes
Core Token System⏳ Not StartedHighUser token balance and tracking
User token balance⏳ Not StartedHighTrack user token holdings
Token transaction history⏳ Not StartedHighComplete transaction logging
Token usage analytics⏳ Not StartedMediumSpending patterns and optimization
AI Feature Cost Calculation⏳ Not StartedHighDynamic pricing for AI services
Real-time cost estimation⏳ Not StartedHighShow costs before AI generation
Dynamic pricing engine⏳ Not StartedHighAdjust costs based on model/quality
Cost transparency tools⏳ Not StartedHighClear pricing information
Payment Integration⏳ Not StartedHighToken purchase system
Payment gateway integration⏳ Not StartedHighStripe/PayPal integration
Subscription tier management⏳ Not StartedHighMonthly token allowances
Billing and invoicing⏳ Not StartedHighProfessional billing system

Feature Gating & Free Tier

Feature/TaskStatusPriorityNotes
Free tier limitations⏳ Not StartedHighBasic functionality without tokens
Premium feature gating⏳ Not StartedHighAdvanced AI features require tokens
Usage quotas and limits⏳ Not StartedHighRate limiting for free users
Upgrade prompts and CTAs⏳ Not StartedMediumEncourage paid tier adoption

Community Token Features

Feature/TaskStatusPriorityNotes
Token seeding system⏳ Not StartedMediumAuthors provide tokens for players
Community funding⏳ Not StartedLowUsers contribute tokens to stories
Creator monetization⏳ Not StartedMediumRevenue sharing for creators

⏳ Version 1.0.x - Public Release & Advanced Features (PLANNED)

Advanced Social Features

Feature/TaskStatusPriorityNotes
Real-Time Notification System⏳ Not StartedHighModern notification infrastructure
Queue-based notification management⏳ Not StartedHighPriority levels and delivery
Web Push Notifications API⏳ Not StartedHighBrowser/mobile alerts
Notification inbox system⏳ Not StartedHighUser profile notification center
Community Interaction⏳ Not StartedHighSocial features for engagement
Follow creators and players⏳ Not StartedHighSocial connection system
Comment system for story nodes⏳ Not StartedHighCommunity discussion
Rate and review stories⏳ Not StartedHighStory quality feedback
User profiles with achievements⏳ Not StartedHighProfile customization
Content Sharing & Discovery⏳ Not StartedMediumContent curation features
Story collections and playlists⏳ Not StartedMediumCurated story experiences
Trending stories and paths⏳ Not StartedMediumPopular content discovery
Social sharing integration⏳ Not StartedMediumTwitter, Facebook, Discord
Community contests⏳ Not StartedLowWriting challenges and events

Progression & Achievement System

Feature/TaskStatusPriorityNotes
Player Progression⏳ Not StartedHighTrack player achievements
Story completion tracking⏳ Not StartedHighTrack discovered nodes and paths
Achievement system⏳ Not StartedHighUnlock milestones and rewards
Experience points and levels⏳ Not StartedMediumPlayer progression system
Interactive Reward System⏳ Not StartedMediumUnique reward mechanics
Hidden achievement unlocks⏳ Not StartedMediumSecret achievements in stories
Cosmetic item collection⏳ Not StartedMediumProfile customization rewards
Special one-time use items⏳ Not StartedLowMagic Lamp, Golden Quill, etc.
Creator Progression⏳ Not StartedMediumCreator-focused achievements
Creator reputation system⏳ Not StartedMediumQuality-based rating
Featured creator spotlights⏳ Not StartedLowPromote top creators

Storyteller Personalities

Feature/TaskStatusPriorityNotes
AI Personality System⏳ Not StartedHighMultiple storytelling styles
Storyteller selection UI⏳ Not StartedHighChoose personality at game start
Personality-specific prompts⏳ Not StartedHighUnique narrative styles
Style preview system⏳ Not StartedMediumPreview storyteller characteristics
Pre-built Storytellers⏳ Not StartedHighCore personality types
The Unbound (Default)⏳ Not StartedHighFlexible, adaptive storytelling
The Chronicler⏳ Not StartedHighHistorical, detailed narratives
The Poet⏳ Not StartedHighLyrical, atmospheric storytelling
The Jester⏳ Not StartedHighHumorous, lighthearted approach
The Cyberpunk⏳ Not StartedMediumFuturistic, tech-focused narratives
The Wizard⏳ Not StartedMediumFantasy-focused, magical storytelling

Advanced Visual Features

Feature/TaskStatusPriorityNotes
Enhanced Parallax Interface⏳ Not StartedMediumAdvanced visual effects
Interactive layer manipulation⏳ Not StartedMediumUser control over parallax
Advanced parallax configurations⏳ Not StartedMediumCustomizable effect intensity
Enhanced Image Generation⏳ Not StartedMediumImproved AI image features
Style consistency across scenarios⏳ Not StartedMediumCharacter appearance continuity
Custom art style templates⏳ Not StartedMediumUser-defined visual styles
Image variation generation⏳ Not StartedLowAlternative image options

Content Moderation & Safety

Feature/TaskStatusPriorityNotes
Automated Content Filtering⏳ Not StartedHighAI-powered moderation
Inappropriate content detection⏳ Not StartedHighAutomated flagging system
Community guidelines enforcement⏳ Not StartedHighRule enforcement automation
Community Moderation Tools⏳ Not StartedHighHuman moderation support
User reporting system⏳ Not StartedHighCommunity-driven reporting
Moderator dashboard⏳ Not StartedHighTools for human moderators
Appeal and dispute resolution⏳ Not StartedMediumFair resolution process

Technical Enhancements

Feature/TaskStatusPriorityNotes
AI & Voice Features⏳ Not StartedMediumAdvanced AI integration
Text to Speech⏳ Not StartedMediumAccessibility and immersion
Speech to Text⏳ Not StartedLowVoice-based interaction
OOC Chat with AI⏳ Not StartedLowOut-of-character AI conversation
Performance Optimization⏳ Not StartedHighProduction-ready performance
Advanced caching strategies⏳ Not StartedHighMulti-layer caching
Mobile performance optimization⏳ Not StartedHighMobile-first optimization
Offline reading capability⏳ Not StartedMediumService worker implementation
Developer Tools⏳ Not StartedLowThird-party integration
Story creation API and SDK⏳ Not StartedLowExternal developer tools
Custom plugin system⏳ Not StartedLowExtensibility framework
Advanced analytics API⏳ Not StartedLowData access for creators

Mobile & Platform Expansion

Feature/TaskStatusPriorityNotes
Mobile Applications⏳ Not StartedMediumNative mobile apps
iOS application⏳ Not StartedMediumNative iOS story experience
Android application⏳ Not StartedMediumNative Android story experience
Cross-platform synchronization⏳ Not StartedMediumSync across devices
Platform Integration⏳ Not StartedLowExternal platform support
Discord bot integration⏳ Not StartedLowCommunity features in Discord
API for third-party apps⏳ Not StartedLowExternal application support
Webhook system⏳ Not StartedLowEvent-driven integrations

🧪 Testing & Quality Assurance

Test Coverage Status

AreaCurrent TestsTargetStatus
Backend Services361/361 (100%)95%✅ Complete
Frontend Components136/136 (100%)80%✅ Complete
Integration TestsIn Progress90%🚧 Ongoing
E2E TestsPlanned70%⏳ Not Started

Testing Infrastructure

Feature/TaskStatusNotes
Backend Testing (Jest)✅ CompleteComprehensive unit and integration tests
Frontend Testing (Vitest)✅ CompleteReact component testing with MSW
CI/CD Test Gates✅ CompleteAutomated testing on every push
E2E Testing (Playwright)⏳ Not StartedEnd-to-end user journey testing
Performance Testing⏳ Not StartedLoad testing and performance metrics
Accessibility Testing⏳ Not StartedA11y compliance validation

🔧 Technical Debt & Future Improvements

Code Quality

AreaStatusPriorityNotes
ESLint Cleanup🚧 In ProgressMedium356 linting errors catalogued
TypeScript Safety✅ CompleteHighUnsafe any usage eliminated
Legacy Code Removal✅ CompleteHighImage storage refactor completed

Infrastructure

Feature/TaskStatusPriorityNotes
Advanced Monitoring🚧 In ProgressMediumRailway health monitoring active
Performance Monitoring⏳ Not StartedHighCore Web Vitals tracking needed
Error Tracking⏳ Not StartedHighComprehensive error reporting
Analytics Integration⏳ Not StartedMediumUser behavior analytics
MongoDB Collection Validators⏳ Not StartedHighAdd JSON Schema validators for all collections (stories, storynodes, imagelayersettings, storynodeimages, modules, entityvariables, logs, users). Create a scripted migration (collMod) to apply and keep them in sync with Mongoose schemas; document process and add CI check.

📈 Success Metrics & KPIs

Technical Metrics

  • Test Coverage: 361/361 tests passing (100%)
  • Build Success Rate: 100% CI/CD success
  • Performance: LCP < 2.5s, FID < 100ms
  • Uptime: 99.9% target

User Engagement Metrics

  • Story Completion Rate: Track user engagement
  • Time Per Node: Measure user interest
  • Return Rate: User retention tracking
  • Feature Adoption: Track new feature usage

Business Metrics

  • User Growth: Monthly active users
  • Token Revenue: Monetization success
  • Creator Retention: Storyteller engagement
  • Community Health: Social feature usage

This implementation status provides a comprehensive roadmap from the current stable v0.6.x through the planned v1.0.x public release, with clear version-based milestones and detailed feature tracking.