Everything That Can Happen

Middle layer

Crown of Three Kingdoms

The year is 1397. The kingdoms of Denmark, Sweden, and Norway stand at a crossroads. War, plague, and dynastic struggles have left the north fractured. Yet one woman, Queen Margaret I of Denmark, has accomplished what kings could not: through cunning diplomacy and force of will, she has united the three crowns. But Margaret is no longer young. Her chosen heir is a boy - Erik of Pomerania, her great-nephew from a distant duchy on the southern Baltic coast. Though kin by blood, many in Scandinavia see him as an outsider. Nobles whisper, clergy posture, merchants scheme. You are a newly appointed Danish court diplomat, summoned to Kalmar Castle to witness history. Your words will weigh on kings and commoners alike. Will you bind the crowns into lasting union, or watch them fracture in resentment? The fate of the Kalmar Union rests on your choices.

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Parallax - Astro (SSR)

Scene 2: The Feast at Kalmar

The great hall glows with firelight as servants carry in platters of smoked herring, dark rye bread, and jugs of spiced ale. Long oak tables stretch the length of the chamber, crowded with nobles in heavy cloaks and armor. Swedish lords cluster together in wary knots, Norwegian envoys hover uneasily between groups, and Danish captains sit in rigid lines, their hands never far from their swords.

At the far end of the hall, against the stone wall hung with banners, Erik of Pomerania sits at the head of the table. The young king forces a smile, trying to look regal, but the vast chair swallows his frame. A toast is called, and the cheer that follows is thin—more suspicion than joy. All eyes drift toward you, waiting to see how you will answer the mood.

What will you do?