Create Stories
Design your own scenarios with rich characters, immersive settings, and branching narratives.
Every choice becomes part of a shared narrative tapestry - create hidden story branches and watch as other players discover your content.
💡 Tip: After creating a story, remember to publish it in your story management to make it visible to other players on this page!
Explore Stories
Discover worlds crafted by other storytellers and make choices that shape unique narratives.
Each story offers multiple paths and endings - your choices determine the adventure you experience.
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Choose Your Adventure
Interactive Stories
Showing 12 of 39 stories (page 2 of 4)
Cottage-core mayhem
A lady lives alone in a cottage, at peace with nature. Its almost too lovely with steadfarm animals, gardens and enormous woods. Suddenly someone disturbes her peace, a new neighbour.
Created: Jun 8, 2025
Updated: Sep 2, 2025
Chess
You are playing chess agains Magnus Carlsen at the last game in a chess tournament. Can you beat the grandmaster and become the new chess champion?
Created: Aug 29, 2025
Updated: Aug 29, 2025
Godhusk
You are The Hand — a vessel of metal and flesh, grown in the dark fluid of a forgotten birthing tank deep within Nest L609. You were not awakened by design. There were no engineers to watch you emerge, no purpose whispered into your mind through the amniotic feed. Instead, you awoke because something shook your pod hard enough to rattle the life into your inert body. Your first breath was stolen from stagnant air; your first vision, the dim gleam of rust on steel walls, streaked with drying bile. Nest L609 was once a thriving node in Obeck’s vast birthing network — a biomechanical factory where vessels were manufactured for specific tasks, given their function and form before they took their first step. But Obeck is dead, the angels gone, and the production lines have long since gone cold. The Nest’s corridors are filled with warped, half-formed husks denied their purpose, rotting in open tanks or slumped in piles. Pools of bile gleam in the dim light, stirred only by the occasional twitch of an abandoned limb. When you awaken, the Nest is not entirely silent. Far-off thuds echo through the halls — perhaps the settling of ancient metal, perhaps the movement of something still alive. Your tank stands among dozens, most shattered or split, their contents spilling across the grated floor. Above you, a vast web of cables droops like dead veins, swaying gently as if stirred by some unseen breath. There are no clear exits marked, only dark passageways leading deeper into the Nest’s heart or upward toward whatever lies beyond. The Hand is not born whole — your body is incomplete. Your limbs are serviceable but basic, your sensors dim, your movement slow. You will need to seek upgrades and replacements to survive the world beyond the Nest. You know this not through spoken instruction, but from a strange, quiet pull inside your mind: a blueprint of survival etched into your being. You are aware of your life system — a fragile core of three blood bulbs — and the way damage will drain them. You understand bile, both red and white, not as abstract resources but as the fluids you need to move, heal, and trade. Your journey begins among the wreckage of your birthplace. The Nest’s upper levels have collapsed, sealing you in with the remnants of failed vessels. Some twitch and whine when approached, driven by corrupted programming or blind hunger. Others are inert, their minds gone, their bodies scavenged by opportunistic vermin. In a corner, a Living Hole stirs, its mouth opening just wide enough to accept and store an object — but no more than one. From the far end of the chamber, a slow, deliberate knock comes from inside an intact pod. Whether friend or threat, it is the first sign of motion you’ve seen since waking. Beyond the Nest’s central chamber lies a maintenance corridor choked with debris, bile leaks, and the occasional flicker of functioning machinery. The shadows hide shapes — some metal, some flesh, some both — that scatter or approach depending on how you move. Somewhere up ahead, a faint shift in the stale air hints at an opening to the surface. You will need to choose whether to leave the safety of this cradle or explore further, seeking tools and knowledge before stepping into the world above. In GodHusk, your first steps out of Nest L609 will define you. Each choice — whether to scavenge a hostile vessel’s parts, barter with a wary merchant, or flee from something you cannot yet defeat — will alter your path. The Nest is not a tutorial. It is a womb filled with ghosts, and your birth is as much a consequence as it is a beginning. Whatever shook your tank awake did so for a reason. The question is whether you will discover that reason before the world claims you as just another abandoned husk.
Created: Aug 10, 2025
Updated: Aug 15, 2025
Poker Tournament
You are playing a poker tournament at the Bellagio in Las Vegas. You just put your house as security to be able to enter the tournament. You have made it to the final table. Will you leave rich and famous or poor and homeless?
Created: Aug 8, 2025
Updated: Aug 9, 2025
ViajEZ
Una aventura introspectiva y espiritual, donde el protagonista —un viajero nómada, amante del snowboard y sabio en filosofÃa oriental— recorre el mundo buscando pistas de una civilización ancestral que dejó conocimientos secretos sobre la armonÃa entre mente, cuerpo, naturaleza y tecnologÃa. A través de sus decisiones, el jugador explora no solo montañas y pueblos remotos, sino también su interior.Un viajero sabio y solitario, apasionado por la nieve, el silencio y la sabidurÃa antigua, recorre los rincones más recónditos del mundo buscando respuestas. Sus habilidades fÃsicas, sociales y espirituales lo convierten en un puente entre mundos. ¿Logrará encontrar el significado oculto detrás de una civilización perdida sin perderse a sà mismo?
Created: Jul 21, 2025
Updated: Aug 2, 2025
The Horror in the Laundrette
A dark tale of urban horror in the most unlikely of places.
Created: Jul 3, 2025
Updated: Jul 15, 2025
The Nanonaut
You have been shrunk down to nano size to investigate a nanovirus virus in patient zero in order to gather data that will allow you to stop the nanovirus plague that is decimating earths population.
Created: Jun 7, 2025
Updated: Jul 11, 2025
The Storyteller
You are a storyteller and conjurer of words. With the aid of your magic quill you begin to expertly craft a brand new unique and engaging story.
Created: Jun 30, 2025
Updated: Jul 11, 2025
Space Station 12
You have just woken up from a cryo pod at Space Station 12. This is your first shift and you got assigned the job of janitor. You're looking forward to making the space station all sparkly clean. What could possibly go wrong?
Created: Jun 4, 2025
Updated: Jul 10, 2025
The Invisible String
In a magical realm, a girl named Kata and a knight named Hagidorn are unknowingly connected by an invisible thread of fate. Each feels a mysterious pull in their heart and sets off on a journey across enchanted lands. Guided by the magical string, they overcome challenges until they finally meet. Not in a grand moment, but a quiet one that feels like destiny fulfilled. The story is about soul connection, fate, and finding the one you’re meant to meet, no matter how far apart you start.
Created: Jun 8, 2025
Updated: Jul 7, 2025
Schrodinger's Dog
After his successful experiment with his cat (now existing in a sort of zombie state between life and death), Dr Schrodinger had decided to switch up his game and place Flick a dog into the box. Everything went according to plan, Dr Schrodinger pulled the lever to engage the device that had a 50:50 chance of killing Max as he sat concealed within the box. However, when the Dr opened the box to check what had happened to his test subject he was surprised to find Flick was neither dead, alive or even undead. Flick had simply vanished.
Created: May 26, 2025
Updated: Jul 6, 2025
A tribute
This is not the best story in the world, it is just a tribute.
Created: Jun 21, 2025
Updated: Jun 30, 2025